Deathtrap on Devil's Reef
Moderators: mgmirkin, Bast, Quanqued, Moderators
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- Mi-Go Brain-Bait
- Posts: 2
- Joined: Wed May 10, 2006 3:52 pm
Deathtrap on Devil's Reef
The respawn point in the caverns of the Devil's Reef is a deathtrap. There are swordfish swarming around the Devil's Reef, that kill you with about two hits, if you are low on level. You need about 400 HPs to escape from there alive, because if you die, you will be respawned inside Devil's Reef and ther is no other escape than down, and that way leads through the swordfish, which will kill you and you will respawn in the caverns... Somebody should remove the respawn point from there.
I would agree that's a terrible position for you. But if you can't survive around there, it's possible that you strayed into an area that is a little tougher than ideal for you without realising. Not to offend, but a claim of "Somebody should remove the respawn point" might be a little over the top.
Anyhow, many players would not mind assissting you to get out of there...you just might want to steer clear of dying in an area that'll spawn you there for now.
And yes, I do realise this response may be longer than it needed to be.
Anyhow, many players would not mind assissting you to get out of there...you just might want to steer clear of dying in an area that'll spawn you there for now.
And yes, I do realise this response may be longer than it needed to be.

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- Mi-Go Brain-Bait
- Posts: 2
- Joined: Wed May 10, 2006 3:52 pm
It is true, I am too weak for that place, but what if I want to make a map for myself? I need to explore the world myself. Nobody told me about those creatures. Nobody told me about the areas where I shouldn't go. Don't remove the respawn point then, but there should be a warning sign, or somebody who could tell about this.
I do recall when the enchanted woods were updated last, one room ended up taking you to the Von Ricknor area (not sure if it was by was by just entering, or by recalling), but *that* was a deathtrap for lower levels. There are aggressive mobs down there, as well as non-aggresive mobs that land 425 per hit up to four times a round.
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