Imm Announcemnts

CthulhuMud Discussion

Moderators: mgmirkin, Bast, Quanqued, Moderators

Post Reply
Quanqued
Librarian
Librarian
Posts: 61
Joined: Sun Sep 19, 2004 1:53 pm
Location: USA
Contact:

Imm Announcemnts

Post by Quanqued »

Just letting folks know that the staff bug has finally been fixed. We've also modified the notifies, or at least one of the notifies, in a highly subtle way. Hallucination's been tweaked slightly to avoid severely lagging the mud when overdosed. Foxbird and I have started making more and more tweaks to the code, so we're going to pick up using the changes command again for quick reference on what's been done.

Some projects we're discussing right now are:
- Re-opening player homes and cleaning up that system.

- Cleaning up the mission system to prevent 'lost' missions.

- Rewriting the channels system to clean up code and provide more consistent player command usage.

- Cleaning up the help code and assigning an imm to rebuilding the helps. This would probably involve logging help usage and keep a tally of what keywords are most often used to help prioritize the process.
User avatar
Aleister
Site Admin
Site Admin
Posts: 1188
Joined: Mon May 31, 2004 12:54 pm
Location: USA
Contact:

Post by Aleister »

A lot of nice projects planned. I need to come by and check out the new server tonight!
Image
Quanqued
Librarian
Librarian
Posts: 61
Joined: Sun Sep 19, 2004 1:53 pm
Location: USA
Contact:

Post by Quanqued »

I might even manage to get on tonight. It depends on how busy I'll be.
Quanqued
Librarian
Librarian
Posts: 61
Joined: Sun Sep 19, 2004 1:53 pm
Location: USA
Contact:

Post by Quanqued »

Well, here we are nearly 2 years later, and I figure I can post another announcement. There's been far too many changes to list here, so for the majority of them just you'll have to login to the mud.

One thing of note, howerever, is that there's been a change in how experience works. There is now a percentage multiplier based on the number of players on the MUD. So, for instance, if there are 10 players on the MUD you would gain experience at 118% of normal.
~Quanqued

=============================
- "Who says mortality can't be overcome?"
- "Well yeah, the trick is avoiding the death part."

For more prompt responses, please use the in-game boards, or email: cthulhumud@foxpaws.net
User avatar
FranklinWest
Scholar
Scholar
Posts: 41
Joined: Thu Apr 12, 2007 2:51 pm
Location: North Carolina
Contact:

Post by FranklinWest »

We love Quanqued! :-D
"...You think it's dead just because you shot it in the head?"
"Never trust anyone you can't quickly and easily kill."
-Franklin West

Join the Madness! :cthulhu1:

ID: Cthulhumud
Host: cthulhumud.com
Port: 8889
Post Reply